
XOCIETY Opens Early Access, Betting Extraction Shooters Can Carry an Economy
By Alice
4 days ago
Putting Real Economy Inside an Extraction Shooter
Early Access often signals one of two things: unfinished content or guarded ambition. In the case of XOCIETY, it signals a decision to expose infrastructure before certainty exists.
Opening on December 3, XOCIETY’s Early Access is not framed as a celebratory launch or a content-first debut. It functions as a public stress test, intended to test whether a modern extraction shooter can sustain a real, enforceable economy without sacrificing the immediacy that defines the genre.
What’s being tested is not simply retention or balance, but a question many games quietly avoid: can value exist inside a shooter without becoming friction?
Extraction by Design, Not by Fashion
At its core, XOCIETY is a third-person PvPvE extraction shooter built around a familiar tension: players enter hostile zones, gather resources, and decide when to escape, where hesitation erases progress entirely.
What distinguishes it is not the extraction loop itself, but how that loop is framed. Gunplay is fast, fluid, and deliberately accessible. The game avoids the kind of hardcore simulation that confuses punishment with depth.
Early Access distills that tension into Squad Match: three-player squads, thirty players per session, one resource worth leaving with.
Built in Unreal Engine 5, XOCIETY prioritizes clarity over spectacle. Maps are dense but readable. Encounters are frequent and controlled. The emphasis stays firmly on split-second decisions and pressure management, not on grinding realism for its own sake.

Early Access Without Training Wheels
For XOCIETY, Early Access is not about unlocking content or expanding cosmetic depth. Its role is to observe real player behavior under real economic conditions.
The systems now exposed are substantive rather than provisional: rewards are distributed in real time through on-chain infrastructure, progression persists, territory carries weight, and loss finally matters when rewards have tangible value.
By opening its economic backbone at this stage, XOCIETY removes insulation. There are no closed simulations or curated cohorts to soften outcomes. Scale, friction, and consequence arrive at once. That choice signals an unusual degree of structural honesty in Web3, where gameplay is not temporarily separated from economy, but bound to it from the outset.
That bet is backed by real capital. In mid-2024, NDUS Interactive secured a 7.5 million dollar pre-Series A round led by Hashed and the Sui Foundation, with support from Spartan, Neoclassic, Big Brain Holdings and Krafton. In November 2025, the studio added a further 1.6 million dollars in strategic funding led by Neoclassic Capital and Winguard, specifically to reinforce XOCIETY’s push into Early Access and deepen its role as a flagship title on Sui.
Across Phase Zero and the Pre-Season playtests, the project has also gathered live data at scale: more than 36,000 active wallets, around 15 million on-chain transactions, a day-fourteen retention rate of 48 percent, over 12,000 demo downloads and a position among the top three most wishlisted Web3 titles on the Epic Games Store. These are not theoretical spreadsheets; they are early signals of how players behave when real stakes are attached.
An Economy That Sits Under the Gunplay
The economic design of XOCIETY is not layered on top of gameplay. It is embedded beneath it.
$XO functions as the unit of value; NFTs represent ownership; land operates as productive infrastructure. Under the hood, the game is built around Sui, with a stack that aims for Epic-account logins, ghost-wallet setups and gasless in-game actions. In practice, the current FAQ still requires an external Sui wallet for blockchain features, but the intent is to keep those mechanics as invisible as possible during play.
If this design succeeds, players will experience impact through outcomes rather than process. If it fails, the friction will be felt immediately.
Identity, Style, and the Cultural Signal: The Adidas Collaboration
While the economy operates quietly in the background, XOCIETY is unambiguous about identity. Customization is treated as a signal rather than ornament. Style becomes part of how players establish presence inside a shared, persistent space.

This stance is made explicit through real-world collaborations, most notably with Adidas. The partnership introduced curated digital apparel and ALTS-by-adidas avatar assets, embedding fashion into the game’s visual language. It marks a clear departure from the uniformed, utilitarian aesthetic typical of the genre.
The effect is subtle but intentional. Players are framed less as anonymous operatives and more as pioneers with individuality and status. Clothing doesn’t just decorate characters; it communicates position. This adds a cultural layer that broadens the game’s appeal beyond traditional shooter audiences or crypto-native players.
Market Positioning Without Illusions
XOCIETY does not position itself as a challenger to blockbuster shooters, nor does it chase brutal realism. Instead, it claims a narrower lane as a technically serious AA-tier title that treats economy, identity, and persistence as structural elements rather than supporting features.
Its presence on the Epic Games Store, combined with controller support and familiar onboarding, underscores an intent to reach beyond crypto-native audiences. Accessibility is prioritized before ideology. Whether that bridge holds remains uncertain, but the mechanics underpinning it are clearly articulated.
What Happens When Value Meets Gunfire
When XOCIETY enters Early Access, it will not immediately answer whether the game is “good” in a conventional sense. That judgment requires time.
What it will answer are deeper structural questions: whether players accept real economic consequences inside a shooter, whether extraction magnifies value-driven tension or collapses under it, and whether blockchain infrastructure can remain invisible as participation and stakes increase.
These are not marketing claims. They are design hypotheses. For a project built around risk, exposing them early may be the most coherent decision XOCIETY could make.

The Risks Still on the Table
Despite the breadth of available data, several uncertainties remain. The long-term emission and burn dynamics of the economy are still unresolved. The staying power of cosmetic assets tied to major collaborations has yet to be proven. Player behavior under sustained economic pressure may reshape retention, competitive balance, and social dynamics in unpredictable ways. Scaling ghost wallets and gasless rewards under heavier load also remains a technical variable rather than a certainty.
These are structural bets, not minor details. The first real evidence will emerge not from announcements, but from the weeks and months following Early Access.


